魔兽《DotA系列》dota双头龙龙完美攻略与技能的深度研究

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[攻略] 最强辅助的逆袭 新版本双头龙攻略
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厚实的身躯让他能够抗住强大的攻击,掌握着冰与火的力量,能够瞬间对范围内敌人造成恐怖的输出,惹了他两个头同时对你吐息可不好受,冰火两重天让靠近它的敌人全部灰飞烟灭。..
&&&&& 厚实的身躯让他能够抗住强大的攻击,掌握着冰与火的力量,能够瞬间对范围内敌人造成恐怖的输出,惹了他两个头同时对你吐息可不好受,冰火两重天让靠近它的敌人全部灰飞烟灭。
作者:兰博基尼熊_PCG
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太史慈 子义 东吴名将之一,武艺高强,尤擅弓箭。 曾在黄巾余党攻打北海时,和刘备一同援救孔融......&>>&&>>&&>>&
[精品攻略]双头龙完美攻略与技能的深度研究
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这篇攻略是双头龙中级攻略,绝对不适合新手,因为肯定看不懂;也不适合cw的高手,高手显然已经不需要英雄攻略。
  1.冰火交加[D]是双头龙的基础标志技能。
  瞬发的强大的aoe伤害和附带冰冻缓慢效果,能够让很多前期弱小的敌对英雄在线上瑟瑟发抖。
  计算知,当远程兵hp不高于350的时候,Thd的一次冰火交加可以直接烧死远程兵,这也是兵堆得多的时候的常用收兵方法,但是有时候要注意防反补、防小兵推进打掉正在被持续伤害的远程兵。
  在实战中,你是不是经常发现如果距离比较远,而且对手以一定速度远离Thd,在D对手的时候,只能&冰&到对手,并减速,但没有火的伤害呢?是不是又有时候敌人受到两重喷吐的伤害但是没有被冰冻呢?是不是又有时候敌人只受到一重喷吐伤害呢?有没有见过Thd的冰冻减速了远达2000距离外的敌人呢?很神奇吧!
  工欲善其事,必先利其器,让我们先剖析冰火吐息这个技能吧:
  事实上,当Thd使用冰火吐息到一个地点的时候,电脑依次做以下三件事:
  (1).图中P1、P2、P4、P3连线区域以内的敌人单位通过0伤害的霜冻新星被冰冻缓慢(30%移动速度减少和20%攻击速度减少)。
  图中五边形代表Thd位置,头向正右侧,使用冰火吐息技能。具体坐标数据图中已经标出。
  也就是说可以冰冻到往正前800,正后近2000距离的敌人单位。
  (2).在thd的位置喷第一次火,实际是&火焰呼吸&技能,虽然视觉效果是冰。没有附加的冰冻效果,没有附加的持续伤害。
  范围遵循所有&火焰呼吸&的原理,自从魔兽争霸3的1.15版本的以下changelog&将火焰呼吸的攻击范围调整为更加精确的一个锥形区域内,而不是以前的一条直线&以来,火焰呼吸范围可以如下面几张图那样确定。
  冰火交加的第一次&火焰呼吸&数据为:200aoe起始范围,500长度,结尾250aoe
  (3).间隔0.3秒后在thd往前50距离的位置喷第二次火,这次可以理解为&火焰呼吸2&技能,视觉效果是火,附带有持续伤害,范围的数据等同第一次,但是由于起点前进了50距离,所以和第一次的覆盖范围有不同。
  如图,五角星表示Thd,向正右释放冰火交加。
倒不了的塔06 传说永远属于传说,战斗还在继续。...
对于同样不会出装备的同学们或者还经常为出装问题感到迷茫的同学们希望我说的能帮您走出困境...
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导读:(夜.太漫长)screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new...
(夜.太漫长)screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open('/war3rpg/UploadFiles_/03109.gif');}" alt="" src="/war3rpg/UploadFiles_/03109.gif" onload="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" border=0>英雄介绍 (Hero Introduction):当人们在一个大洞里找到它时,这头巨兽还在咬着世界之树的树根。而这头华丽的奇美拉的年龄,已经无从知晓。由于它的2个大脑袋和它那充满着攻击性和不确定性的行为,Jakiro是只难以驯化的危险生物。不过现在它出于自身的原因,愿意效忠于近卫军团。它对冰元素和火元素的奇异的亲和力,来自于它奇异的神秘天性。它毁灭眼前的一切,并且能够将敌人困在一条线上。天灾军团最好对这条龙保持警惕,以免他们全被冻住并破碎,就像在他们眼前慢慢融化的寒冰王座一样。___________________________________________________________________________________________初始射程 (Base Range):&&400& &|& &初始攻击间隔 (Base Attack Time):&&1.7初始移动速度 (Base Move Speed):&&305& &|& &初始防御 (Base Armor):&&0.0基本属性 (Primary Attribute): 智力 / Intelligence& &|& &初始攻击力 (Base Damage):&&52 - 64初始力量值 (Base Strength): 24& &|& &初始敏捷值 (Base Agility): 10& &|& &初始智力值 (Base Intelligence): 28力量增长系数 (Strength Growth): 2.30& &|& &敏捷增长系数 (Agility Growth): 1.20& &|& &智力增长系数 (Intelligence Growth): 2.80技能介绍:screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open('/war3rpg/UploadFiles_/03202.gif');}" alt="" src="/war3rpg/UploadFiles_/03202.gif" onload="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" border=0>冰火交加(Dual Breath)& &快捷键:D加基诺的双头能分别吐出寒冰和火焰气息,造成伤害。在接下的4秒内,敌方单位的攻击速度和移动速度因此下降,并受到持续的火焰伤害。第1级 - 分别造成35点的伤害,5点/秒火焰伤害。冷却时间:10秒 消耗魔法:120第2级 - 分别造成70点的伤害,10点/秒火焰伤害。冷却时间:10秒 消耗魔法:130第3级 - 分别造成105点的伤害,15点/秒火焰伤害。冷却时间:10秒 消耗魔法:140第4级 - 分别造成140点的伤害,20点/秒火焰伤害。冷却时间:10秒 消耗魔法:150screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open('/war3rpg/UploadFiles_/03621.gif');}" alt="" src="/war3rpg/UploadFiles_/03621.gif" onload="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" border=0>冰封路径(Ice Path)& &快捷键:T在加基诺面前创造一条冰封路径(无任何影响)。0.5秒后,路径碎裂,将周围的单位冻结起来。被冻结的单位无法移动、攻击、使用技能和物品。第1级 - 冻结0.5秒。第2级 - 冻结1秒。第3级 - 冻结1.5秒。第4级 - 冻结2秒。screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open('/war3rpg/UploadFiles_/03864.gif');}" alt="" src="/war3rpg/UploadFiles_/03864.gif" onload="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" border=0>自动之火(Auto Fire)& &快捷键:A在加基诺的一个脑袋进行攻击的同时,另一个脑袋也偶尔会向面前的敌方单位吐射火球,在区域内造成持续5秒的火焰伤害。第1级 - 有25%的几率吐射火球,10点/秒的火焰伤害。第2级 - 有30%的几率吐射火球,20点/秒的火焰伤害。第3级 - 有35%的几率吐射火球,30点/秒的火焰伤害。第4级 - 有40%的几率吐射火球,40点/秒的火焰伤害。screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open('/war3rpg/UploadFiles_/03190.gif');}" alt="" src="/war3rpg/UploadFiles_/03190.gif" onload="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" border=0>万火焚身(Macropyre)& &快捷键:R加基诺在前方施放连续的烈焰风暴,每次烈焰风暴造成持续5秒的伤害。第1级 - 每次烈焰风暴造成75点/秒的伤害。第2级 - 每次烈焰风暴造成125点/秒的伤害。第3级 - 每次烈焰风暴造成175点/秒的伤害。___________________________________________________________________________________________screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open('http://cn.net/images/hero/hero_changelog.gif');}" alt="" src="http://cn.net/images/hero/hero_changelog.gif" onload="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" border=0>版本历史 (Change Log):6.30?新英雄,Jakiro - 双头龙6.31?冰火交加的作用范围由600下降至500,和动画效果保持一致,魔法消耗由120上升至120/130/140/1506.33?改善万火焚身的施放速度6.34?万火焚身的伤害由每秒75/100/125点上升至每秒75/125/175点提升冰封路径的范围,效果延迟由1秒下降至0.5秒___________________________________________________________________________________________双头龙11级纯成长数值:1级攻击:52-64&&护甲:0.4& &&&力量:24& &&&敏捷:10& & 智力:281级攻击:55-67&&护甲:0.5& &&&力量:26& &&&敏捷:11& & 智力:301级攻击:58-70&&护甲:0.7& &&&力量:28& &&&敏捷:12& & 智力:331级攻击:61-73&&护甲:0.8& &&&力量:30& &&&敏捷:13& & 智力:361级攻击:64-76&&护甲:1.0& &&&力量:33& &&&敏捷:14& & 智力:391级攻击:67-79&&护甲:1.2& &&&力量:35& &&&敏捷:16& & 智力:421级攻击:70-82&&护甲:1.4& &&&力量:37& &&&敏捷:17& & 智力:441级攻击:73-85&&护甲:1.5& &&&力量:40& &&&敏捷:18& & 智力:471级攻击:76-88&&护甲:1.7& &&&力量:42& &&&敏捷:19& & 智力:501级攻击:79-91&&护甲:1.8& &&&力量:44& &&&敏捷:20& & 智力:531级攻击:82-94&&护甲:2.1& &&&力量:47& &&&敏捷:22& & 智力:56___________________________________________________________________________________________英雄策略 (Hero Strategy):&CW&篇.近卫Thd.亦双头龙.出场率.相信大家都很自信近卫黎明有着样一位出色的英雄.然而AOE.团P.Gank.作用都有不容忽视的威慑性.现在基本形势都以thd上路solo.为准.个别战术策略除外.(因本人Thd只是solo上)战术对应.上路亦是Qop.痛苦女王.接下来是1V1的上路争峰开始了..Thd.出门装推荐: 团队需要.模式都是计划不如变化.反正不管怎样.出门screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open('/attachment.php?aid=280964&noupdate=yes');}" alt="" src="/attachment.php?aid=280964&noupdate=yes" onload="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" border=0>(必须)鸡鸡就交给VS.或者BM了.模式情况下有钱能买screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open('/attachment.php?aid=280970&noupdate=yes');}" alt="" src="/attachment.php?aid=280970&noupdate=yes" onload="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" border=0>当然必买.如个别模式买不起.那第二选择.screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open('/war3rpg/UploadFiles_/04845.gif');}" alt="" src="/war3rpg/UploadFiles_/04845.gif" onload="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" border=0>X2.screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open('/war3rpg/UploadFiles_/04628.gif');}" alt="" src="/war3rpg/UploadFiles_/04628.gif" onload="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" border=0>X1.首先提早出门在出兵时中路河道山坡上插上一眼.方便中路队友视野.然而是左神符处一眼.另一眼留身上.看上路情况.如不是Qop单.则在天灾野点大Sa出没处偏右上插一眼.以防Gank.过渡装备:如诺被Qop压制.只能自己反省.就算不能压他.起码你比他有钱.你是不可能被压的.首先要明确.solo.忌讳存钱不买.优先screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open('/attachment.php?aid=280969&noupdate=yes');}" alt="" src="/attachment.php?aid=280969&noupdate=yes" onload="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" border=0>(虚无出来的速度很重要.)有了500就screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open('/attachment.php?aid=280979&noupdate=yes');}" alt="" src="/attachment.php?aid=280979&noupdate=yes" onload="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" border=0>.你决定好路线.需要什么钱够马上动用你的劳动力小鸡.友情提示:screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open('/attachment.php?aid=280934&noupdate=yes');}" alt="" src="/attachment.php?aid=280934&noupdate=yes" onload="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" border=0>必出.有了吹风.不论保命追杀.Farm.都已上一个档次.看对方.如果你在6级前杀了他2次.吹风出完.十分富裕.可以直接转screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open('/attachment.php?aid=280943&noupdate=yes');}" alt="" src="/attachment.php?aid=280943&noupdate=yes" onload="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" border=0>.没错.是不朽.你没看错.在近卫速推中.天灾面对速推流的首要目标不是Thd.你有了这10点护甲.%30魔抗.的确很牛B了.当然这是对手十分弱的情况下. 接下来的装备自己玩吧.重点了重点了.保守而威慑的装备路线.出完screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open('/attachment.php?aid=280934&noupdate=yes');}" alt="" src="/attachment.php?aid=280934&noupdate=yes" onload="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" border=0>后.继而转screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open('/attachment.php?aid=280935&noupdate=yes');}" alt="" src="/attachment.php?aid=280935&noupdate=yes" onload="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" border=0>.看对方是否输出很难对付或者Qop为输出.尽快转screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open('/attachment.php?aid=280957&noupdate=yes');}" alt="" src="/attachment.php?aid=280957&noupdate=yes" onload="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" border=0>.Qop的恶魔不是变羊? screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open('/attachment.php?aid=280921&noupdate=yes');}" alt="" src="/attachment.php?aid=280921&noupdate=yes" onload="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" border=0>这一东西我介意不是很富裕可以免出.支援可以利用Tp来帮助队友和保塔.说打不着钱那就有点奇怪了.期间顺利的话可以穿上screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open('/war3rpg/UploadFiles_/04443.gif');}" alt="" src="/war3rpg/UploadFiles_/04443.gif" onload="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" border=0>.的确很好用.至少过塔不是问题.Thd比较不喜欢出护腕的某人.接下来.差不多已经AG了.21世纪.时间最宝贵.___________________________________________________________________________________________技能顺序: 冰火交加+冰封路径+冰火交加+冰封路径+冰火交加+冰封路径+冰火交加+冰封路径+黄点+万火焚身+万火焚身.___________________________________________________________________________________________solo战术思想(重点)如诺是与QopVs.那么首先你要明确.他拥有瞬移.你想杀他很难.然而他想杀你.你完全可以不客气.首先.你要知道.初始你的普通攻击比他高出10+.血量蓝量都比他多100+.成长也比他高.那么正补反补你的优势很大很大.如果被压.真的只有投胎去了.唯一就是距离有缺陷.然而在你忘情的A自己最后一个共箭手时.他的毒一定也沾上了你的身.然而被他为数不多的小兵狠狠来了几下.他的目的.很明确.耗血这一门学问是Solo者所掌握的如鱼得水的要求.那么Thd的冰火交加亦不是好看的.Thd一级时mana364.5级纯mana507.3级冰火交加耗140mana.也就是说5级时你应该有买虚无的钱了.可以先不买鞋.那么耗起来可真的很有意思的.配合冰封路径要杀他真的很容易.(在他飞过来的时候他就一定得死.如果不飞.穷死.)(不懂防守.怎么进攻).5级纯QopHp只有可怜的568.3级screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open('/war3rpg/UploadFiles_/04549.gif');}" alt="" src="/war3rpg/UploadFiles_/04549.gif" onload="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" border=0>间隔时间7秒.3级screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open('/war3rpg/UploadFiles_/03621.gif');}" alt="" src="/war3rpg/UploadFiles_/03621.gif" onload="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" border=0>冰冻时间1.5秒.他先手怎么不容易死呢.加上有自己的眼防止Gank.你完全可以发挥的淋漓尽致.Qop如诺死一次.可以适当找机会去中Gank一回.有了3级冰封.这时你就会知道要杀一个人是那么的容易.(如没机会.就交给Vs.或Bm吧.继续完压qop是你的责任.Qop是多变的强力英雄.Dps.输出.辅助.都很可怕.压制他就是最大的责任.)如果是遇两英雄压制.建议screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open('/attachment.php?aid=280969&noupdate=yes');}" alt="" src="/attachment.php?aid=280969&noupdate=yes" onload="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" border=0>之后.先screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open('/attachment.php?aid=280924&noupdate=yes');}" alt="" src="/attachment.php?aid=280924&noupdate=yes" onload="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" border=0>X2.血厚才是王道.因为本人遇2英雄上压Thd的不多.如果真有这战术.我相信赢得应该更轻松.___________________________________________________________________________________________push策略定位:一马当先有BM或Ld.肉盾炮灰有chen宝宝或Ld熊.引诱的精灵有VS.幕后输出有小鹿或沉默.那么thd.要做的是配合.一场团战.配合才素王道.你要尽到能够完全配合Bm大招.完全保护到VS的换人风险.冰火交加保证没有Cd完毕后是亮着的.吹风_变羊与Mk运用的呼风唤雨.支援也是一门很重要的学问.Thd打法很多.那么支援流肯定是首出飞鞋而弃Mk.但我不赞同出飞鞋.难道是要打后期刷钱么?那对面Vip.Qop好说什么后期.至于screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open('/attachment.php?aid=280964&noupdate=yes');}" alt="" src="/attachment.php?aid=280964&noupdate=yes" onload="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" border=0>在VS窘迫的时候或者自己富裕时可以帮助补满.记得某队全场不买眼.Bm的screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open('/war3rpg/UploadFiles_/04440.gif');}" alt="" src="/war3rpg/UploadFiles_/04440.gif" onload="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" border=0>运用的非常完美.至少我认为Thd装备成长比Vs是要重要很多的.在一个站队里.他们Thd的位置永远是留给你的. 至于技能放空与运用.只要多练习.绝对能够尽善劲美的.&&相信我.相信Thd.明天还有很长的路走.
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